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Brigadier Grade 1Next: Brigadier Grade 2  (69601 of 120000)

  • Campaign

    Campaign Progress
  • Co-op

    Coop Campaign Progress
  • Arena

    Arena Season 46

    The Arena

    Not Qualified Yet

    Last Season:

Career Stats: Summary

Games Played:

  • 350
  • Playtime2d 1h 7m
  • Kills2,268
  • Deaths1,721
  • Assists152
  • Kill/Death1.32
  • Kills/Game6.48
  • Deaths/Game4.92
  • Kills/Hour46.16
  • Deaths/Hour35.03
  • Medals2,924
  • Medals/Game8.35
  • Medals/Hour59.51
view all custom medals
Custom Top Medals
  • Skullamanjaro

    1

    Skullamanjaro

    Skullamanjaro
    Score 10 skulls at once in Headhunter.

    Total:1

    Per Game:0.0029

  • Perfection

    1

    Perfection

    Perfection
    Win a Slayer game without dying with at least 15 kills.

    Total:1

    Per Game:0.0029

  • Killtacular

    2

    Killtacular

    Killtacular
    Kill 5 opponents in the blink of an eye.

    Total:2

    Per Game:0.0057

  • Overkill

    8

    Overkill

    Overkill
    Kill 4 opponents in the blink of an eye.

    Total:8

    Per Game:0.0229

  • Invincible

    1

    Invincible

    Invincible
    Kill 30 opponents in a row without dying.

    Total:1

    Per Game:0.0029

  • Untouchable

    2

    Untouchable

    Untouchable
    Kill 25 opponents in a row without dying.

    Total:2

    Per Game:0.0057

  • Open Season

    2

    Open Season

    Open Season
    Kill 10 opponents with the shotgun without dying.

    Total:2

    Per Game:0.0057

view all custom weapons
Custom Top Weapons
  • Energy Sword - T1 EW/S

    Kills: 311 | Deaths: 190

    Energy Sword - T1 EW/S

    This weapon consists of a grip that contains an energy storage/generation device and the blade projector and, when activated a blade composed of plasma stabilized within an energy field.
  • Melee

    Kills: 255 | Deaths: 137

    Melee

    Not the face!
  • Gravity Hammer - T2 EW/H

    Kills: 208 | Deaths: 121

    Gravity Hammer - T2 EW/H

    A field generator, which is located in the head, emits a kinetic pulse (~4.5 meters). The exact mechanism by which it functions is currently under investigation.
  • Sniper Rifle - SRS99

    Kills: 182 | Deaths: 128

    Sniper Rifle - SRS99

    The SRS first entered service with the Army in 2460; because of its modularity and ongoing manufacturer support the SRS99 was adopted by all branches in 2521.
  • Shotgun - M45 TS

    Kills: 161 | Deaths: 126

    Shotgun - M45 TS

    This special-purpose weapon is used in any situation where range of engagement is limited, over-penetration is not desirable, but maximum stopping power is required.
  • Ball - Cranium.

    Kills: 151 | Deaths: 26

    Ball - Cranium.

    Standard issue information storage and sensory group housing.

Victory!

Games:####

% of Total:##%

ESRB Halo Reach