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Colonel Grade 2Next: Colonel Grade 3  (109897 of 110000)

  • Campaign

    Campaign Progress
  • Co-op

    Coop Campaign Progress
  • Arena

    Arena Season 46

    The Arena

    Not Qualified Yet

    Last Season:

Career Stats: Summary

Games Played:

  • 337
  • Playtime3d 4h 59m
  • Kills3,055
  • Deaths3,920
  • Assists201
  • Kill/Death0.78
  • Kills/Game9.07
  • Deaths/Game11.63
  • Kills/Hour39.68
  • Deaths/Hour50.92
  • Medals3,063
  • Medals/Game9.09
  • Medals/Hour39.79
view all custom medals
Custom Top Medals
  • Unfrigginbelievable

    1

    Unfrigginbelievable

    Unfrigginbelievable
    Kill 40 opponents in a row without dying.

    Total:1

    Per Game:0.0030

  • Killtacular

    1

    Killtacular

    Killtacular
    Kill 5 opponents in the blink of an eye.

    Total:1

    Per Game:0.0030

  • Overkill

    2

    Overkill

    Overkill
    Kill 4 opponents in the blink of an eye.

    Total:2

    Per Game:0.0059

  • Inconceivable

    1

    Inconceivable

    Inconceivable
    Kill 35 opponents in a row without dying.

    Total:1

    Per Game:0.0030

  • Invincible

    1

    Invincible

    Invincible
    Kill 30 opponents in a row without dying.

    Total:1

    Per Game:0.0030

  • Sharpshooter

    4

    Sharpshooter

    Sharpshooter
    Kill 10 opponents with a sniper weapon without dying.

    Total:4

    Per Game:0.0119

  • Be the Bullet

    1

    Be the Bullet

    Be the Bullet
    Kill 15 opponents with a sniper weapon without dying.

    Total:1

    Per Game:0.0030

view all custom weapons
Custom Top Weapons
  • Warthog M12 FAV - Driver

    Kills: 354 | Deaths: 304

    Warthog M12 FAV - Driver

    The ubiquitous Warthog - three thousand kilos of fuel-injected ballistic polycarbonate, titanium, and carbon nanotube.
  • Sniper Rifle - SRS99

    Kills: 337 | Deaths: 265

    Sniper Rifle - SRS99

    The SRS first entered service with the Army in 2460; because of its modularity and ongoing manufacturer support the SRS99 was adopted by all branches in 2521.
  • Energy Sword - T1 EW/S

    Kills: 282 | Deaths: 246

    Energy Sword - T1 EW/S

    This weapon consists of a grip that contains an energy storage/generation device and the blade projector and, when activated a blade composed of plasma stabilized within an energy field.
  • Gravity Hammer - T2 EW/H

    Kills: 237 | Deaths: 182

    Gravity Hammer - T2 EW/H

    A field generator, which is located in the head, emits a kinetic pulse (~4.5 meters). The exact mechanism by which it functions is currently under investigation.
  • Melee

    Kills: 228 | Deaths: 242

    Melee

    Not the face!
  • Shotgun - M45 TS

    Kills: 222 | Deaths: 145

    Shotgun - M45 TS

    This special-purpose weapon is used in any situation where range of engagement is limited, over-penetration is not desirable, but maximum stopping power is required.

Victory!

Games:####

% of Total:##%

ESRB Halo Reach