.reach-enemies-med.banshee,
.reach-enemies-med.brute_hero,
.reach-enemies-med.brute_infantry,
.reach-enemies-med.brute_leader,
.reach-enemies-med.covenant_pilot,
.reach-enemies-med.drone_infantry,
.reach-enemies-med.drone_leader,
.reach-enemies-med.drone_specialist,
.reach-enemies-med.elite_bob,
.reach-enemies-med.elite_hero,
.reach-enemies-med.elite_infantry,
.reach-enemies-med.elite_leader,
.reach-enemies-med.elite_player,
.reach-enemies-med.elite_ranger,
.reach-enemies-med.elite_specialist,
.reach-enemies-med.engineer,
.reach-enemies-med.falcon,
.reach-enemies-med.ghost,
.reach-enemies-med.grunt_hero,
.reach-enemies-med.grunt_infantry,
.reach-enemies-med.grunt_specialist,
.reach-enemies-med.guntower,
.reach-enemies-med.hunter,
.reach-enemies-med.jackal_hero,
.reach-enemies-med.jackal_infantry,
.reach-enemies-med.jackal_specialist,
.reach-enemies-med.marine_hero,
.reach-enemies-med.marine_infantry,
.reach-enemies-med.marine_specialist,
.reach-enemies-med.mongoose,
.reach-enemies-med.mule,
.reach-enemies-med.pelican,
.reach-enemies-med.phantom,
.reach-enemies-med.revenant,
.reach-enemies-med.scarab,
.reach-enemies-med.scorpion,
.reach-enemies-med.seraph,
.reach-enemies-med.shade,
.reach-enemies-med.skirmisher_infantry,
.reach-enemies-med.skirmisher_leader,
.reach-enemies-med.skirmisher_specialist,
.reach-enemies-med.space_banshee,
.reach-enemies-med.spartan_hero,
.reach-enemies-med.tuningfork,
.reach-enemies-med.turret,
.reach-enemies-med.unknown,
.reach-enemies-med.unsc_pilot,
.reach-enemies-med.warthog,
.reach-enemies-med.watchtower,
.reach-enemies-med.wraith
{ background-image: url(../../images/reachstats/sprites/reach-enemies-med.png); background-repeat: no-repeat; }
.reach-enemies-med.banshee { width: 147px; height: 51px; background-position: 0px 0px;  }
.reach-enemies-med.brute_hero { width: 147px; height: 51px; background-position: 0px -51px;  }
.reach-enemies-med.brute_infantry { width: 147px; height: 51px; background-position: 0px -102px;  }
.reach-enemies-med.brute_leader { width: 147px; height: 51px; background-position: 0px -153px;  }
.reach-enemies-med.covenant_pilot { width: 147px; height: 51px; background-position: 0px -204px;  }
.reach-enemies-med.drone_infantry { width: 147px; height: 51px; background-position: 0px -255px;  }
.reach-enemies-med.drone_leader { width: 147px; height: 51px; background-position: 0px -306px;  }
.reach-enemies-med.drone_specialist { width: 147px; height: 51px; background-position: 0px -357px;  }
.reach-enemies-med.elite_bob { width: 147px; height: 51px; background-position: 0px -408px;  }
.reach-enemies-med.elite_hero { width: 147px; height: 51px; background-position: 0px -459px;  }
.reach-enemies-med.elite_infantry { width: 147px; height: 51px; background-position: 0px -510px;  }
.reach-enemies-med.elite_leader { width: 147px; height: 51px; background-position: 0px -561px;  }
.reach-enemies-med.elite_player { width: 147px; height: 51px; background-position: 0px -612px;  }
.reach-enemies-med.elite_ranger { width: 147px; height: 51px; background-position: 0px -663px;  }
.reach-enemies-med.elite_specialist { width: 147px; height: 51px; background-position: 0px -714px;  }
.reach-enemies-med.engineer { width: 147px; height: 51px; background-position: 0px -765px;  }
.reach-enemies-med.falcon { width: 147px; height: 51px; background-position: 0px -816px;  }
.reach-enemies-med.ghost { width: 147px; height: 51px; background-position: 0px -867px;  }
.reach-enemies-med.grunt_hero { width: 147px; height: 51px; background-position: 0px -918px;  }
.reach-enemies-med.grunt_infantry { width: 147px; height: 51px; background-position: 0px -969px;  }
.reach-enemies-med.grunt_specialist { width: 147px; height: 51px; background-position: 0px -1020px;  }
.reach-enemies-med.guntower { width: 147px; height: 51px; background-position: 0px -1071px;  }
.reach-enemies-med.hunter { width: 147px; height: 51px; background-position: 0px -1122px;  }
.reach-enemies-med.jackal_hero { width: 147px; height: 51px; background-position: 0px -1173px;  }
.reach-enemies-med.jackal_infantry { width: 147px; height: 51px; background-position: 0px -1224px;  }
.reach-enemies-med.jackal_specialist { width: 147px; height: 51px; background-position: 0px -1275px;  }
.reach-enemies-med.marine_hero { width: 147px; height: 51px; background-position: 0px -1326px;  }
.reach-enemies-med.marine_infantry { width: 147px; height: 51px; background-position: 0px -1377px;  }
.reach-enemies-med.marine_specialist { width: 147px; height: 51px; background-position: 0px -1428px;  }
.reach-enemies-med.mongoose { width: 147px; height: 51px; background-position: 0px -1479px;  }
.reach-enemies-med.mule { width: 147px; height: 51px; background-position: 0px -1530px;  }
.reach-enemies-med.pelican { width: 147px; height: 51px; background-position: 0px -1581px;  }
.reach-enemies-med.phantom { width: 147px; height: 51px; background-position: 0px -1632px;  }
.reach-enemies-med.revenant { width: 147px; height: 51px; background-position: 0px -1683px;  }
.reach-enemies-med.scarab { width: 147px; height: 51px; background-position: 0px -1734px;  }
.reach-enemies-med.scorpion { width: 147px; height: 51px; background-position: 0px -1785px;  }
.reach-enemies-med.seraph { width: 147px; height: 51px; background-position: 0px -1836px;  }
.reach-enemies-med.shade { width: 147px; height: 51px; background-position: 0px -1887px;  }
.reach-enemies-med.skirmisher_infantry { width: 147px; height: 51px; background-position: 0px -1938px;  }
.reach-enemies-med.skirmisher_leader { width: 147px; height: 51px; background-position: 0px -1989px;  }
.reach-enemies-med.skirmisher_specialist { width: 147px; height: 51px; background-position: 0px -2040px;  }
.reach-enemies-med.space_banshee { width: 147px; height: 51px; background-position: 0px -2091px;  }
.reach-enemies-med.spartan_hero { width: 147px; height: 51px; background-position: 0px -2142px;  }
.reach-enemies-med.tuningfork { width: 147px; height: 51px; background-position: 0px -2193px;  }
.reach-enemies-med.turret { width: 147px; height: 51px; background-position: 0px -2244px;  }
.reach-enemies-med.unknown { width: 147px; height: 51px; background-position: 0px -2295px;  }
.reach-enemies-med.unsc_pilot { width: 147px; height: 51px; background-position: 0px -2346px;  }
.reach-enemies-med.warthog { width: 147px; height: 51px; background-position: 0px -2397px;  }
.reach-enemies-med.watchtower { width: 147px; height: 51px; background-position: 0px -2448px;  }
.reach-enemies-med.wraith { width: 147px; height: 51px; background-position: 0px -2499px;  }
