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Colonel Grade 3Next: Brigadier  (21541 of 220000)

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Career Stats: Weapons

Kills Deaths Spread K/D Ratio Kills/Hour Deaths/Hour

Magnum - M6G Pistol

The standard sidearm of all UNSC personnel, highly regarded for its ruggedness and reliability. Several variants are issued with the smart-linked KFA-2 x2 scope.

3 (43%)

1 (5%)

+2

3.00

12.03

4.01

Rocket Launcher - M41SSR

It has two main components: the magazine (the disposable part of the system) and the launcher.

2 (29%)

7 (32%)

-5

0.29

8.02

28.06

Frag Grenade - M9 HE-DP

Standard issue UNSC fragmentation grenade.

1 (14%)

0 (0%)

+1

1.00

4.01

0.00

Melee

Not the face!

1 (14%)

3 (14%)

-2

0.33

4.01

12.03

Assault Rifle - MA37 ICWS

Gas operated, fully-automatic rifle capable of sustained fire. It is most accurate when fired in short, controlled bursts and otherwise ferociously powerful at close range.

0 (0%)

2 (9%)

-2

0.00

0.00

8.02

Shotgun - M45 TS

This special-purpose weapon is used in any situation where range of engagement is limited, over-penetration is not desirable, but maximum stopping power is required.

0 (0%)

6 (27%)

-6

0.00

0.00

24.05

Needler Rifle - T31 Rifle

The projectiles move faster and fire straighter than a standard Needler while still detonating several seconds after coming to rest in soft tissue.

0 (0%)

1 (5%)

-1

0.00

0.00

4.01

Plasma Grenade - T1 AP-G

Highly explosive Covenant grenade with a dangerous adhesive property.

0 (0%)

1 (5%)

-1

0.00

0.00

4.01

Heavy Machine Gun - AIE-486H

A Spartan is easily strong enough to remove, or more accurately, rip a turret-mounted machine gun from its tripod base. Although doing so will detach it from its main ammo feed, a Spartan can use whatever’s left attached to the gun to devastating effect. It’s heavy even for a Spartan, and slow to spin up to full firing rate.

0 (0%)

1 (5%)

-1

0.00

0.00

4.01

ESRB Halo Reach