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Major Grade 3

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Major Grade 3Next: Lt. Colonel  (29112 of 50000)

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Career Stats: Weapons

Kills Deaths Spread K/D Ratio Kills/Hour Deaths/Hour

Warthog - M79 MLRS

Oooh, Rockets. We like Rockets.

63 (20%)

0 (0%)

+63

63.00

20.26

0.00

Falcon UH-144 - Driver

Many Falcons are armed with forward facing weapons platforms.

62 (20%)

0 (0%)

+62

62.00

19.94

0.00

Sabre - YSS-1000

Primary planetary defense fighter.

39 (12%)

1 (2%)

+38

39.00

12.54

0.32

DMR - M392

Although it saw more widespread use throughout all branches of the UNSC prior to 2548, it has since been superseded in use by the BR55 in all branches but the Army.

38 (12%)

0 (0%)

+38

38.00

12.22

0.00

GrenadeLauncher - M319 IGL

Because of its simplicity, ruggedness, and firepower, the M319 has been a mainstay within the UNSC Army’s arsenal since its official adoption in 2263.

28 (9%)

1 (2%)

+27

28.00

9.00

0.32

Assault Rifle - MA37 ICWS

Gas operated, fully-automatic rifle capable of sustained fire. It is most accurate when fired in short, controlled bursts and otherwise ferociously powerful at close range.

18 (6%)

6 (10%)

+12

3.00

5.79

1.93

Explosion

WUH-BLAM!

13 (4%)

0 (0%)

+13

13.00

4.18

0.00

Ghost - T32 RAV

Armed with twin rapid fire plasma cannons, this is a typical Covenant ground assault and recon vehicle.

10 (3%)

0 (0%)

+10

10.00

3.22

0.00

Revenant - Type-32 RAV (Driver)

Lightly armored mobile artillery; open vehicle affords very little protection to crew.

10 (3%)

3 (5%)

+7

3.33

3.22

0.96

Melee

Not the face!

9 (3%)

20 (32%)

-11

0.45

2.89

6.43

Frag Grenade - M9 HE-DP

Standard issue UNSC fragmentation grenade.

8 (3%)

2 (3%)

+6

4.00

2.57

0.64

Magnum - M6G Pistol

The standard sidearm of all UNSC personnel, highly regarded for its ruggedness and reliability. Several variants are issued with the smart-linked KFA-2 x2 scope.

5 (2%)

0 (0%)

+5

5.00

1.61

0.00

Warthog M12 FAV - Driver

The ubiquitous Warthog - three thousand kilos of fuel-injected ballistic polycarbonate, titanium, and carbon nanotube.

4 (1%)

1 (2%)

+3

4.00

1.29

0.32

Energy Sword - T1 EW/S

This weapon consists of a grip that contains an energy storage/generation device and the blade projector and, when activated a blade composed of plasma stabilized within an energy field.

2 (1%)

0 (0%)

+2

2.00

0.64

0.00

Shade - T26 ASG

Covenant ground forces often employ stationary energy weapon turrets to strengthen defensive positions.

2 (1%)

2 (3%)

0

1.00

0.64

0.64

Guardians

Killed, once again, by the guardians.

1 (0%)

0 (0%)

+1

1.00

0.32

0.00

Plasma Pistol - T25 DEP

This small directed energy weapon has two modes of fire: semi-automatic direct and semi-guided area of effect (AOE). The secondary AOE mode drastically reduces battery life.

1 (0%)

3 (5%)

-2

0.33

0.32

0.96

Needler - T33 GML

It fires unconventional projectiles that are very long and very sharp — hence Needler. The projectiles are guided by some unknown mechanism and detonate several seconds after coming to rest in soft tissue.

1 (0%)

0 (0%)

+1

1.00

0.32

0.00

Banshee Bomb - T26 GSA

The secondary weapon of the standard T26 platform is slow to charge, but direct hits are devastating.

1 (0%)

4 (6%)

-3

0.25

0.32

1.29

Classified

Everybody has secrets.

0 (0%)

1 (2%)

-1

0.00

0.00

0.32

Plasma Grenade - T1 AP-G

Highly explosive Covenant grenade with a dangerous adhesive property.

0 (0%)

3 (5%)

-3

0.00

0.00

0.96

Concussion Rifle - T50 DER/H

Small magazine. Large area of effect.

0 (0%)

3 (5%)

-3

0.00

0.00

0.96

Wraith - Type 26 AGC (Driver)

The Wraith assault gun carriage is the primary armored fighting vehicle used by the Covenant. It is bulbous and thickly armored, but surprisingly maneuverable.

0 (0%)

1 (2%)

-1

0.00

0.00

0.32

Banshee - T26 GSA

Primary ground support aircraft of the Covenant forces.

0 (0%)

3 (5%)

-3

0.00

0.00

0.96

Falling Damage

Iiiiiiiieeeeeeeee!!!

0 (0%)

6 (10%)

-6

0.00

0.00

1.93

Armor Lock

Pretty effective even in this early prototype stage. Its guts are nearly identical to the Covey gear that spawned it.

0 (0%)

1 (2%)

-1

0.00

0.00

0.32

Heavy Machine Gun - AIE-486H

A Spartan is easily strong enough to remove, or more accurately, rip a turret-mounted machine gun from its tripod base. Although doing so will detach it from its main ammo feed, a Spartan can use whatever’s left attached to the gun to devastating effect. It’s heavy even for a Spartan, and slow to spin up to full firing rate.

0 (0%)

1 (2%)

-1

0.00

0.00

0.32

ESRB Halo Reach