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Career Stats: Weapons

Kills Deaths Spread K/D Ratio Kills/Hour Deaths/Hour

Heavy Machine Gun - AIE-486H

A Spartan is easily strong enough to remove, or more accurately, rip a turret-mounted machine gun from its tripod base. Although doing so will detach it from its main ammo feed, a Spartan can use whatever’s left attached to the gun to devastating effect. It’s heavy even for a Spartan, and slow to spin up to full firing rate.

17 (21%)

0 (0%)

+17

17.00

16.22

0.00

Magnum - M6G Pistol

The standard sidearm of all UNSC personnel, highly regarded for its ruggedness and reliability. Several variants are issued with the smart-linked KFA-2 x2 scope.

13 (16%)

0 (0%)

+13

13.00

12.41

0.00

DMR - M392

Although it saw more widespread use throughout all branches of the UNSC prior to 2548, it has since been superseded in use by the BR55 in all branches but the Army.

13 (16%)

0 (0%)

+13

13.00

12.41

0.00

Melee

Not the face!

12 (15%)

0 (0%)

+12

12.00

11.45

0.00

Assault Rifle - MA37 ICWS

Gas operated, fully-automatic rifle capable of sustained fire. It is most accurate when fired in short, controlled bursts and otherwise ferociously powerful at close range.

9 (11%)

0 (0%)

+9

9.00

8.59

0.00

Rocket Launcher - M41SSR

It has two main components: the magazine (the disposable part of the system) and the launcher.

7 (9%)

0 (0%)

+7

7.00

6.68

0.00

Explosion

WUH-BLAM!

4 (5%)

0 (0%)

+4

4.00

3.82

0.00

Plasma Rifle - Type-25 DER

A common, light plasma weapon favored by Covenant forces.

2 (3%)

0 (0%)

+2

2.00

1.91

0.00

Focus Rifle - T52 SAR

This directed-energy weapon is believed to be battery-powered. Overheats after prolonged use.

2 (3%)

0 (0%)

+2

2.00

1.91

0.00

Plasma Grenade - T1 AP-G

Highly explosive Covenant grenade with a dangerous adhesive property.

1 (1%)

0 (0%)

+1

1.00

0.95

0.00

Classified

Everybody has secrets.

0 (0%)

6 (100%)

-6

0.00

0.00

5.73

ESRB Halo Reach