Jackal Infantry
Recruits are often posted as security or "movable shields".
|
51 21%
|
5,268 12%
|
2 5%
|
+49
|
25.50
|
Grunt Specialist
Battle-hardened combat vets; the best of the Unggoy forces.
|
33 14%
|
2,413 5%
|
3 8%
|
+30
|
11.00
|
Grunt Infantry
More experience and gear doesn't always connote good morale.
|
27 11%
|
1,240 3%
|
3 8%
|
+24
|
9.00
|
Jackal Hero
Only battle-hardened veterans are chosen to become snipers.
|
24 10%
|
5,401 12%
|
5 13%
|
+19
|
4.80
|
Jackal Specialist
Pecking order is earned via survival instincts alone.
|
20 8%
|
3,024 7%
|
1 3%
|
+19
|
20.00
|
Grunt Hero
Kill the demon!
|
19 8%
|
2,253 5%
|
2 5%
|
+17
|
9.50
|
Brute Infantry
Being promoted requires more than survival; one must also kill.
|
14 6%
|
1,776 4%
|
4 10%
|
+10
|
3.50
|
Brute Leader
Brute military doctrine states that to lead one must be seen.
|
13 5%
|
2,857 6%
|
3 8%
|
+10
|
4.33
|
Elite Leader
Station and Salvation both command a heavy price.
|
12 5%
|
6,185 14%
|
3 8%
|
+9
|
4.00
|
Elite Specialist
High ranking Elites are as bold as they are deadly.
|
10 4%
|
3,251 7%
|
4 10%
|
+6
|
2.50
|
Skirmisher Specialist
Swiftness of action begets swift promotion.
|
5 2%
|
977 2%
|
1 3%
|
+4
|
5.00
|
Brute Hero
Commanding troops requires both audacity and great strength.
|
4 2%
|
2,229 5%
|
2 5%
|
+2
|
2.00
|
Elite Hero
On the blood of our fathers...
|
4 2%
|
2,788 6%
|
4 10%
|
0
|
1.00
|
Skirmisher Infantry
The largest Kig-Yar are clad in armor and strike in packs.
|
3 1%
|
434 1%
|
0 0%
|
+3
|
3.00
|
Hunter
Hunters are deployed more as weapons platforms than troops.
|
2 1%
|
1,214 3%
|
2 5%
|
0
|
1.00
|
Wraith (Type 26 AGC)
A Wraith is the backbone of any Covenant assault force.
|
2 1%
|
3,639 8%
|
0 0%
|
+2
|
2.00
|