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LegendNext: Mythic  (300584 of 1050000)

  • Campaign

    Campaign Progress
  • Co-op

    Coop Campaign Progress
  • Arena

    Arena Season 46

    The Arena

    Not Qualified Yet

    Last Season:

Career Stats: Summary

Games Played:

  • 2,125
  • Playtime10d 19h 32m
  • Kills21,090
  • Deaths18,399
  • Assists1,687
  • Kill/Death1.15
  • Kills/Game9.92
  • Deaths/Game8.66
  • Kills/Hour81.26
  • Deaths/Hour70.89
  • Medals28,705
  • Medals/Game13.51
  • Medals/Hour110.60
view all competitive medals
Competitive Top Medals
  • Skullamanjaro

    1

    Skullamanjaro

    Skullamanjaro
    Score 10 skulls at once in Headhunter.

    Total:1

    Per Game:0.0005

  • Killtastrophe

    2

    Killtastrophe

    Killtastrophe
    Kill 8 opponents in the blink of an eye.

    Total:2

    Per Game:0.0009

  • Killimanjaro

    4

    Killimanjaro

    Killimanjaro
    Kill 7 opponents in the blink of an eye.

    Total:4

    Per Game:0.0019

  • Rampage

    6

    Rampage

    Rampage
    Kill 20 opponents in a row without dying.

    Total:6

    Per Game:0.0028

  • Running Riot

    45

    Running Riot

    Running Riot
    Kill 15 opponents in a row without dying.

    Total:45

    Per Game:0.0212

  • Open Season

    29

    Open Season

    Open Season
    Kill 10 opponents with the shotgun without dying.

    Total:29

    Per Game:0.0136

  • Shotgun Spree

    262

    Shotgun Spree

    Shotgun Spree
    Kill 5 opponents with the shotgun without dying.

    Total:262

    Per Game:0.1233

view all competitive weapons
Competitive Top Weapons
  • Magnum - M6G Pistol

    Kills: 4,653 | Deaths: 2,302

    Magnum - M6G Pistol

    The standard sidearm of all UNSC personnel, highly regarded for its ruggedness and reliability. Several variants are issued with the smart-linked KFA-2 x2 scope.
  • Shotgun - M45 TS

    Kills: 4,197 | Deaths: 3,906

    Shotgun - M45 TS

    This special-purpose weapon is used in any situation where range of engagement is limited, over-penetration is not desirable, but maximum stopping power is required.
  • DMR - M392

    Kills: 3,376 | Deaths: 3,148

    DMR - M392

    Although it saw more widespread use throughout all branches of the UNSC prior to 2548, it has since been superseded in use by the BR55 in all branches but the Army.
  • Energy Sword - T1 EW/S

    Kills: 3,228 | Deaths: 2,541

    Energy Sword - T1 EW/S

    This weapon consists of a grip that contains an energy storage/generation device and the blade projector and, when activated a blade composed of plasma stabilized within an energy field.
  • Melee

    Kills: 1,822 | Deaths: 1,552

    Melee

    Not the face!
  • Gravity Hammer - T2 EW/H

    Kills: 834 | Deaths: 1,152

    Gravity Hammer - T2 EW/H

    A field generator, which is located in the head, emits a kinetic pulse (~4.5 meters). The exact mechanism by which it functions is currently under investigation.

Victory!

Games:####

% of Total:##%

ESRB Halo Reach