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MythicNext: Noble (162904 of 1350000)
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Campaign
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Co-op
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Arena
Arena Season 46
The Arena
Not Qualified Yet
Last Season:
Career Stats: Summary
Games Played:
- Playtime7d 2h 52m
- Kills8,717
- Deaths7,600
- Assists376
- Kill/Death1.15
- Kills/Game9.86
- Deaths/Game8.60
- Kills/Hour51.01
- Deaths/Hour44.48
- Medals9,789
- Medals/Game11.07
- Medals/Hour57.29
view all custom medals
Custom Top Medals
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7
Unfrigginbelievable
Kill 40 opponents in a row without dying.
Total:7
Per Game:0.0079
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1
Killpocalypse
Kill 9 opponents in the blink of an eye.
Total:1
Per Game:0.0011
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1
Killtastrophe
Kill 8 opponents in the blink of an eye.
Total:1
Per Game:0.0011
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11
Inconceivable
Kill 35 opponents in a row without dying.
Total:11
Per Game:0.0124
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16
Invincible
Kill 30 opponents in a row without dying.
Total:16
Per Game:0.0181
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12
Slice ‘n Dice
Kill 10 opponents with the Energy Sword without dying.
Total:12
Per Game:0.0136
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23
Sniper Spree
Kill 5 opponents with a sniper weapon without dying.
Total:23
Per Game:0.0260
view all custom weapons
Custom Top Weapons
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Warthog M12 FAV - Driver
Kills: 959 | Deaths: 745
Warthog M12 FAV - Driver
The ubiquitous Warthog - three thousand kilos of fuel-injected ballistic polycarbonate, titanium, and carbon nanotube.
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Melee
Kills: 938 | Deaths: 540
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DMR - M392
Kills: 805 | Deaths: 356
DMR - M392
Although it saw more widespread use throughout all branches of the UNSC prior to 2548, it has since been superseded in use by the BR55 in all branches but the Army.
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Energy Sword - T1 EW/S
Kills: 747 | Deaths: 518
Energy Sword - T1 EW/S
This weapon consists of a grip that contains an energy storage/generation device and the blade projector and, when activated a blade composed of plasma stabilized within an energy field.
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Sniper Rifle - SRS99
Kills: 742 | Deaths: 357
Sniper Rifle - SRS99
The SRS first entered service with the Army in 2460; because of its modularity and ongoing manufacturer support the SRS99 was adopted by all branches in 2521.
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Shotgun - M45 TS
Kills: 644 | Deaths: 252
Shotgun - M45 TS
This special-purpose weapon is used in any situation where range of engagement is limited, over-penetration is not desirable, but maximum stopping power is required.
Victory!
Games:####
% of Total:##%