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Major Grade 3Next: Lt. Colonel (29112 of 50000)
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Campaign
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Co-op
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Arena
Arena Season 46
The Arena
Not Qualified Yet
Last Season:
Career Stats: Summary
Games Played:
- Playtime0d 10h 46m
- Kills593
- Deaths564
- Assists155
- Kill/Death1.05
- Kills/Game12.35
- Deaths/Game11.75
- Kills/Hour55.04
- Deaths/Hour52.35
- Medals711
- Medals/Game14.81
- Medals/Hour66.00
view all invasion medals
Invasion Top Medals
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1
Overkill
Kill 4 opponents in the blink of an eye.
Total:1
Per Game:0.0208
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5
Triple Kill
Kill 3 opponents in the blink of an eye.
Total:5
Per Game:0.1042
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11
Killing Spree
Kill 5 opponents in a row without dying.
Total:11
Per Game:0.2292
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1
Sniper Spree
Kill 5 opponents with a sniper weapon without dying.
Total:1
Per Game:0.0208
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74
Pummel
Hit and kill an opponent with a melee attack.
Total:74
Per Game:1.5417
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2
Beat Down
Hit and kill an opponent with a melee attack from behind.
Total:2
Per Game:0.0417
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10
Sniper Kill
Get a headshot with a sniper weapon.
Total:10
Per Game:0.2083
view all invasion weapons
Invasion Top Weapons
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DMR - M392
Kills: 75 | Deaths: 43
DMR - M392
Although it saw more widespread use throughout all branches of the UNSC prior to 2548, it has since been superseded in use by the BR55 in all branches but the Army.
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Melee
Kills: 73 | Deaths: 86
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Assault Rifle - MA37 ICWS
Kills: 64 | Deaths: 55
Assault Rifle - MA37 ICWS
Gas operated, fully-automatic rifle capable of sustained fire. It is most accurate when fired in short, controlled bursts and otherwise ferociously powerful at close range.
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Plasma Grenade - T1 AP-G
Kills: 48 | Deaths: 64
Plasma Grenade - T1 AP-G
Highly explosive Covenant grenade with a dangerous adhesive property.
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Magnum - M6G Pistol
Kills: 38 | Deaths: 26
Magnum - M6G Pistol
The standard sidearm of all UNSC personnel, highly regarded for its ruggedness and reliability. Several variants are issued with the smart-linked KFA-2 x2 scope.
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Heavy Machine Gun - AIE-486H
Kills: 38 | Deaths: 6
Heavy Machine Gun - AIE-486H
A Spartan is easily strong enough to remove, or more accurately, rip a turret-mounted machine gun from its tripod base. Although doing so will detach it from its main ammo feed, a Spartan can use whatever’s left attached to the gun to devastating effect. It’s heavy even for a Spartan, and slow to spin up to full firing rate.
Victory!
Games:####
% of Total:##%