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CommanderNext: Commander Grade 1 (7299 of 50000)
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Campaign
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Co-op
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Arena
Arena Season 46
The Arena
Not Qualified Yet
Last Season:
Career Stats: Summary
Games Played:
- Playtime2d 4h 49m
- Kills4,990
- Deaths4,317
- Assists221
- Kill/Death1.16
- Kills/Game11.50
- Deaths/Game9.95
- Kills/Hour94.45
- Deaths/Hour81.71
- Medals7,477
- Medals/Game17.23
- Medals/Hour141.53
view all competitive medals
Competitive Top Medals
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1
Extermination
Wipe out an enemy team with at least one overkill.
Total:1
Per Game:0.0023
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1
Killtacular
Kill 5 opponents in the blink of an eye.
Total:1
Per Game:0.0023
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4
Overkill
Kill 4 opponents in the blink of an eye.
Total:4
Per Game:0.0092
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4
Running Riot
Kill 15 opponents in a row without dying.
Total:4
Per Game:0.0092
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21
Killing Frenzy
Kill 10 opponents in a row without dying.
Total:21
Per Game:0.0484
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12
Sniper Spree
Kill 5 opponents with a sniper weapon without dying.
Total:12
Per Game:0.0276
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3
Splatter Spree
Splatter 5 opponents using a vehicle without dying.
Total:3
Per Game:0.0069
view all competitive weapons
Competitive Top Weapons
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DMR - M392
Kills: 3,684 | Deaths: 3,000
DMR - M392
Although it saw more widespread use throughout all branches of the UNSC prior to 2548, it has since been superseded in use by the BR55 in all branches but the Army.
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Magnum - M6G Pistol
Kills: 215 | Deaths: 211
Magnum - M6G Pistol
The standard sidearm of all UNSC personnel, highly regarded for its ruggedness and reliability. Several variants are issued with the smart-linked KFA-2 x2 scope.
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Melee
Kills: 201 | Deaths: 278
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Gravity Hammer - T2 EW/H
Kills: 165 | Deaths: 237
Gravity Hammer - T2 EW/H
A field generator, which is located in the head, emits a kinetic pulse (~4.5 meters). The exact mechanism by which it functions is currently under investigation.
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Sniper Rifle - SRS99
Kills: 148 | Deaths: 81
Sniper Rifle - SRS99
The SRS first entered service with the Army in 2460; because of its modularity and ongoing manufacturer support the SRS99 was adopted by all branches in 2521.
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Heavy Machine Gun - AIE-486H
Kills: 71 | Deaths: 7
Heavy Machine Gun - AIE-486H
A Spartan is easily strong enough to remove, or more accurately, rip a turret-mounted machine gun from its tripod base. Although doing so will detach it from its main ammo feed, a Spartan can use whatever’s left attached to the gun to devastating effect. It’s heavy even for a Spartan, and slow to spin up to full firing rate.
Victory!
Games:####
% of Total:##%