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Major Grade 3

aaaa1188 - AAAA

Major Grade 3Next: Lt. Colonel  (29112 of 50000)

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Career Stats: Weapons

Kills Deaths Spread K/D Ratio Kills/Hour Deaths/Hour

DMR - M392

Although it saw more widespread use throughout all branches of the UNSC prior to 2548, it has since been superseded in use by the BR55 in all branches but the Army.

44 (22%)

0 (0%)

+44

44.00

42.12

0.00

Heavy Machine Gun - AIE-486H

A Spartan is easily strong enough to remove, or more accurately, rip a turret-mounted machine gun from its tripod base. Although doing so will detach it from its main ammo feed, a Spartan can use whatever’s left attached to the gun to devastating effect. It’s heavy even for a Spartan, and slow to spin up to full firing rate.

33 (17%)

0 (0%)

+33

33.00

31.59

0.00

Melee

Not the face!

28 (14%)

0 (0%)

+28

28.00

26.80

0.00

Gravity Hammer - T2 EW/H

A field generator, which is located in the head, emits a kinetic pulse (~4.5 meters). The exact mechanism by which it functions is currently under investigation.

24 (12%)

0 (0%)

+24

24.00

22.97

0.00

Magnum - M6G Pistol

The standard sidearm of all UNSC personnel, highly regarded for its ruggedness and reliability. Several variants are issued with the smart-linked KFA-2 x2 scope.

22 (11%)

0 (0%)

+22

22.00

21.06

0.00

Assault Rifle - MA37 ICWS

Gas operated, fully-automatic rifle capable of sustained fire. It is most accurate when fired in short, controlled bursts and otherwise ferociously powerful at close range.

16 (8%)

0 (0%)

+16

16.00

15.32

0.00

Plasma Grenade - T1 AP-G

Highly explosive Covenant grenade with a dangerous adhesive property.

10 (5%)

2 (10%)

+8

5.00

9.57

1.91

Frag Grenade - M9 HE-DP

Standard issue UNSC fragmentation grenade.

9 (5%)

0 (0%)

+9

9.00

8.61

0.00

Focus Rifle - T52 SAR

This directed-energy weapon is believed to be battery-powered. Overheats after prolonged use.

3 (2%)

0 (0%)

+3

3.00

2.87

0.00

Spiker - Type-25 Carbine

Holding 48 spikes per magazine, this vicious and dangerous rifle is favored by Brutes and based on their native, pre-Covenant technology.

2 (1%)

7 (33%)

-5

0.29

1.91

6.70

Warthog - M41 LAAG

The M41 light anti-aircraft gun is an externally powered, three-barreled, rotary-fire machine gun. Though inaccurate at long ranges, it has excellent penetration characteristics and a high rate of fire.

2 (1%)

0 (0%)

+2

2.00

1.91

0.00

Guardians

Killed, once again, by the guardians.

1 (1%)

0 (0%)

+1

1.00

0.96

0.00

Sniper Rifle - SRS99

The SRS first entered service with the Army in 2460; because of its modularity and ongoing manufacturer support the SRS99 was adopted by all branches in 2521.

1 (1%)

0 (0%)

+1

1.00

0.96

0.00

Fuel Rod Gun - Type-33 LAAW

A shoulder fired Covenant projectile weapon, it is commonly employed in both anti-personnel and anti-vehicle roles.

1 (1%)

0 (0%)

+1

1.00

0.96

0.00

Plasma Pistol - T25 DEP

This small directed energy weapon has two modes of fire: semi-automatic direct and semi-guided area of effect (AOE). The secondary AOE mode drastically reduces battery life.

0 (0%)

2 (10%)

-2

0.00

0.00

1.91

Concussion Rifle - T50 DER/H

Small magazine. Large area of effect.

0 (0%)

4 (19%)

-4

0.00

0.00

3.83

Wraith - Type 26 AGC (Driver)

The Wraith assault gun carriage is the primary armored fighting vehicle used by the Covenant. It is bulbous and thickly armored, but surprisingly maneuverable.

0 (0%)

1 (5%)

-1

0.00

0.00

0.96

Falling Damage

Iiiiiiiieeeeeeeee!!!

0 (0%)

3 (14%)

-3

0.00

0.00

2.87

Explosion

WUH-BLAM!

0 (0%)

1 (5%)

-1

0.00

0.00

0.96

Shade - T26 ASG

Covenant ground forces often employ stationary energy weapon turrets to strengthen defensive positions.

0 (0%)

1 (5%)

-1

0.00

0.00

0.96

ESRB Halo Reach