Elite Infantry
The backbone and strategic brains of the Covenant military.
|
21 14%
|
6,071 12%
|
2 8%
|
+19
|
10.50
|
Jackal Infantry
Recruits are often posted as security or "movable shields".
|
18 12%
|
3,661 7%
|
2 8%
|
+16
|
9.00
|
Grunt Specialist
Battle-hardened combat vets; the best of the Unggoy forces.
|
17 12%
|
3,586 7%
|
7 28%
|
+10
|
2.43
|
Elite Leader
Station and Salvation both command a heavy price.
|
17 12%
|
9,432 18%
|
4 16%
|
+13
|
4.25
|
Jackal Hero
Only battle-hardened veterans are chosen to become snipers.
|
13 9%
|
4,449 8%
|
0 0%
|
+13
|
13.00
|
Grunt Infantry
More experience and gear doesn't always connote good morale.
|
10 7%
|
1,565 3%
|
1 4%
|
+9
|
10.00
|
Elite Specialist
High ranking Elites are as bold as they are deadly.
|
9 6%
|
3,514 7%
|
0 0%
|
+9
|
9.00
|
Jackal Specialist
Pecking order is earned via survival instincts alone.
|
8 6%
|
1,806 3%
|
0 0%
|
+8
|
8.00
|
Skirmisher Specialist
Swiftness of action begets swift promotion.
|
7 5%
|
2,773 5%
|
0 0%
|
+7
|
7.00
|
Grunt Hero
Kill the demon!
|
6 4%
|
2,871 5%
|
3 12%
|
+3
|
2.00
|
Elite Hero
On the blood of our fathers...
|
6 4%
|
4,652 9%
|
0 0%
|
+6
|
6.00
|
Brute Leader
Brute military doctrine states that to lead one must be seen.
|
5 3%
|
2,351 4%
|
2 8%
|
+3
|
2.50
|
Skirmisher Infantry
The largest Kig-Yar are clad in armor and strike in packs.
|
4 3%
|
500 1%
|
1 4%
|
+3
|
4.00
|
Brute Hero
Commanding troops requires both audacity and great strength.
|
2 1%
|
1,604 3%
|
0 0%
|
+2
|
2.00
|
Skirmisher Leader
Their tactics are as sharp as their talons.
|
1 1%
|
1,034 2%
|
0 0%
|
+1
|
1.00
|
Hunter
Hunters are deployed more as weapons platforms than troops.
|
1 1%
|
862 2%
|
0 0%
|
+1
|
1.00
|
Brute Infantry
Being promoted requires more than survival; one must also kill.
|
0 0%
|
1,977 4%
|
3 12%
|
-3
|
0.00
|