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Brigadier Grade 2Next: Brigadier Grade 3  (111479 of 120000)

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Career Stats: Enemies

Kills Points Killed By Spread K/D Ratio

Elite Specialist

High ranking Elites are as bold as they are deadly.

328 6%

120,618 14%

317 23%

+11

1.03

Elite Hero

On the blood of our fathers...

85 2%

80,616 9%

223 16%

-138

0.38

Grunt Specialist

Battle-hardened combat vets; the best of the Unggoy forces.

1,821 34%

76,165 9%

171 12%

+1650

10.65

Spartan

Swift and strong and brave.

0 0%

0 0%

128 9%

-128

0.00

Elite Leader

Station and Salvation both command a heavy price.

245 5%

46,973 5%

123 9%

+122

1.99

Brute Infantry

Being promoted requires more than survival; one must also kill.

180 3%

9,349 1%

66 5%

+114

2.73

Brute Leader

Brute military doctrine states that to lead one must be seen.

119 2%

15,623 2%

60 4%

+59

1.98

Jackal Specialist

Pecking order is earned via survival instincts alone.

726 14%

79,550 9%

54 4%

+672

13.44

Brute Hero

Commanding troops requires both audacity and great strength.

23 0%

11,879 1%

52 4%

-29

0.44

Grunt Hero

Kill the demon!

349 7%

69,936 8%

48 3%

+301

7.27

Hunter

Hunters are deployed more as weapons platforms than troops.

19 0%

10,632 1%

45 3%

-26

0.42

Covenant Pilot

An anonymous Covenant pilot.

259 5%

0 0%

39 3%

+220

6.64

Skirmisher Specialist

Swiftness of action begets swift promotion.

275 5%

42,380 5%

23 2%

+252

11.96

Jackal Hero

Only battle-hardened veterans are chosen to become snipers.

77 1%

10,912 1%

11 1%

+66

7.00

Drone Specialist

Even a lowly Drone can be special.

43 1%

8,823 1%

6 0%

+37

7.17

Grunt Infantry

More experience and gear doesn't always connote good morale.

102 2%

1,823 0%

3 0%

+99

34.00

Elite Infantry

The backbone and strategic brains of the Covenant military.

27 1%

2,250 0%

3 0%

+24

9.00

Elite Ranger

Wipe them out...

2 0%

3,581 0%

3 0%

-1

0.67

Jackal Infantry

Recruits are often posted as security or "movable shields".

38 1%

1,444 0%

1 0%

+37

38.00

Skirmisher Infantry

The largest Kig-Yar are clad in armor and strike in packs.

18 0%

1,048 0%

0 0%

+18

18.00

Drone Infantry

Drones aren’t brave; they’re just incapable of feeling fear.

6 0%

98 0%

0 0%

+6

6.00

Drone Leader

Birthright bestows leadership.

4 0%

1,284 0%

0 0%

+4

4.00

Engineer

More tool than weapon. More air than flesh.

15 0%

2,021 0%

0 0%

+15

15.00

Guta

Native to Reach, the Guta is large and quite aggressive.

2 0%

660 0%

0 0%

+2

2.00

Heavy Machine Gun Turret - AIE-486H

A magazine-fed mounted machine gun turret.

2 0%

90 0%

0 0%

+2

2.00

Revenant (Type-32 RAV)

Lightly armored mobile artillery; open vehicle affords very little protection to crew.

20 0%

7,500 1%

0 0%

+20

20.00

Seraph (Type-31 XMF)

Superiority fighter; heavy shields, extremely maneuverable.

57 1%

23,300 3%

0 0%

+57

57.00

Shade (Type-26 ASG)

The name Shade is applied generically to all Covenant stationary anti-infantry guns.

87 2%

3,915 0%

0 0%

+87

87.00

Ghost (Type-32 RAV)

Primary reconnaissance vehicle of the Covenant forces.

46 1%

10,350 1%

0 0%

+46

46.00

Wraith (Type 26 AGC)

A Wraith is the backbone of any Covenant assault force.

22 0%

19,880 2%

0 0%

+22

22.00

Banshee (Type-26 GSA)

Primary ground support aircraft of the Covenant forces.

192 4%

43,875 5%

0 0%

+192

192.00

Phantom (Type-52 TC)

Heavily armed and armored troop transport VTOL craft.

111 2%

166,500 19%

0 0%

+111

111.00

Space Banshee (Type-27 XMF)

Space interceptor support craft of the Covenant forces.

60 1%

13,995 2%

0 0%

+60

60.00

ESRB Halo Reach