Jackal Infantry
Recruits are often posted as security or "movable shields".
|
72 15%
|
8,016 8%
|
1 5%
|
+71
|
72.00
|
Grunt Specialist
Battle-hardened combat vets; the best of the Unggoy forces.
|
71 15%
|
7,923 8%
|
4 18%
|
+67
|
17.75
|
Grunt Infantry
More experience and gear doesn't always connote good morale.
|
46 10%
|
3,529 3%
|
1 5%
|
+45
|
46.00
|
Grunt Hero
Kill the demon!
|
39 8%
|
6,172 6%
|
0 0%
|
+39
|
39.00
|
Brute Infantry
Being promoted requires more than survival; one must also kill.
|
34 7%
|
4,564 4%
|
1 5%
|
+33
|
34.00
|
Jackal Hero
Only battle-hardened veterans are chosen to become snipers.
|
33 7%
|
8,396 8%
|
0 0%
|
+33
|
33.00
|
Skirmisher Infantry
The largest Kig-Yar are clad in armor and strike in packs.
|
33 7%
|
7,196 7%
|
1 5%
|
+32
|
33.00
|
Skirmisher Specialist
Swiftness of action begets swift promotion.
|
30 6%
|
9,585 9%
|
0 0%
|
+30
|
30.00
|
Elite Infantry
The backbone and strategic brains of the Covenant military.
|
22 5%
|
7,268 7%
|
5 23%
|
+17
|
4.40
|
Jackal Specialist
Pecking order is earned via survival instincts alone.
|
19 4%
|
2,933 3%
|
0 0%
|
+19
|
19.00
|
Elite Specialist
High ranking Elites are as bold as they are deadly.
|
19 4%
|
8,896 9%
|
3 14%
|
+16
|
6.33
|
Elite Leader
Station and Salvation both command a heavy price.
|
19 4%
|
10,794 10%
|
1 5%
|
+18
|
19.00
|
Brute Leader
Brute military doctrine states that to lead one must be seen.
|
16 3%
|
4,653 4%
|
1 5%
|
+15
|
16.00
|
Hunter
Hunters are deployed more as weapons platforms than troops.
|
6 1%
|
5,232 5%
|
3 14%
|
+3
|
2.00
|
Skirmisher Leader
Their tactics are as sharp as their talons.
|
5 1%
|
3,032 3%
|
0 0%
|
+5
|
5.00
|
Brute Hero
Commanding troops requires both audacity and great strength.
|
4 1%
|
2,569 2%
|
0 0%
|
+4
|
4.00
|
Elite Hero
On the blood of our fathers...
|
4 1%
|
2,620 3%
|
1 5%
|
+3
|
4.00
|
Engineer
More tool than weapon. More air than flesh.
|
2 0%
|
731 1%
|
0 0%
|
+2
|
2.00
|