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    Arena Season 46

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Career Stats: Enemies

Kills Points Killed By Spread K/D Ratio

Elite Specialist

High ranking Elites are as bold as they are deadly.

104 12%

52,111 46%

120 47%

-16

0.87

Grunt Hero

Kill the demon!

68 8%

16,614 15%

12 5%

+56

5.67

Jackal Specialist

Pecking order is earned via survival instincts alone.

96 11%

11,583 10%

8 3%

+88

12.00

Elite Leader

Station and Salvation both command a heavy price.

62 7%

9,894 9%

23 9%

+39

2.70

Grunt Specialist

Battle-hardened combat vets; the best of the Unggoy forces.

357 42%

8,879 8%

27 11%

+330

13.22

Hunter

Hunters are deployed more as weapons platforms than troops.

8 1%

4,964 4%

29 11%

-21

0.28

Elite Hero

On the blood of our fathers...

6 1%

3,223 3%

17 7%

-11

0.35

Guta

Native to Reach, the Guta is large and quite aggressive.

6 1%

1,787 2%

2 1%

+4

3.00

Skirmisher Specialist

Swiftness of action begets swift promotion.

25 3%

1,778 2%

2 1%

+23

12.50

Elite Infantry

The backbone and strategic brains of the Covenant military.

23 3%

1,715 1%

0 0%

+23

23.00

Grunt Infantry

More experience and gear doesn't always connote good morale.

68 8%

981 1%

2 1%

+66

34.00

Jackal Infantry

Recruits are often posted as security or "movable shields".

14 2%

432 0%

0 0%

+14

14.00

Skirmisher Infantry

The largest Kig-Yar are clad in armor and strike in packs.

4 0%

180 0%

0 0%

+4

4.00

Shade (Type-26 ASG)

The name Shade is applied generically to all Covenant stationary anti-infantry guns.

2 0%

90 0%

0 0%

+2

2.00

Jackal Hero

Only battle-hardened veterans are chosen to become snipers.

1 0%

89 0%

5 2%

-4

0.20

Heavy Machine Gun Turret - AIE-486H

A magazine-fed mounted machine gun turret.

1 0%

45 0%

0 0%

+1

1.00

Spartan

Swift and strong and brave.

0 0%

0 0%

8 3%

-8

0.00

ESRB Halo Reach