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Colonel Grade 2

dark gamer30 - RAGE

Colonel Grade 2Next: Colonel Grade 3  (13374 of 110000)

  • Campaign

    Campaign Progress
  • Co-op

    Coop Campaign Progress
  • Arena

    Arena Season 46

    The Arena

    Not Qualified Yet

    Last Season:

Career Stats: Summary

Games Played:

  • 663
  • Playtime3d 14h 46m
  • Kills7,104
  • Deaths5,769
  • Assists693
  • Kill/Death1.23
  • Kills/Game10.71
  • Deaths/Game8.70
  • Kills/Hour81.87
  • Deaths/Hour66.49
  • Medals8,912
  • Medals/Game13.44
  • Medals/Hour102.71
view all competitive medals
Competitive Top Medals
  • Killtastrophe

    1

    Killtastrophe

    Killtastrophe
    Kill 8 opponents in the blink of an eye.

    Total:1

    Per Game:0.0015

  • Killimanjaro

    1

    Killimanjaro

    Killimanjaro
    Kill 7 opponents in the blink of an eye.

    Total:1

    Per Game:0.0015

  • Rampage

    2

    Rampage

    Rampage
    Kill 20 opponents in a row without dying.

    Total:2

    Per Game:0.0030

  • Running Riot

    18

    Running Riot

    Running Riot
    Kill 15 opponents in a row without dying.

    Total:18

    Per Game:0.0271

  • Sniper Spree

    5

    Sniper Spree

    Sniper Spree
    Kill 5 opponents with a sniper weapon without dying.

    Total:5

    Per Game:0.0075

  • Buck Wild

    2

    Buck Wild

    Buck Wild
    Kill 15 opponents with a shotgun without dying.

    Total:2

    Per Game:0.0030

  • Road Hog

    1

    Road Hog

    Road Hog
    Be the driver of a vehicle when passengers kill 10 opponents.

    Total:1

    Per Game:0.0015

view all competitive weapons
Competitive Top Weapons
  • Shotgun - M45 TS

    Kills: 2,065 | Deaths: 1,304

    Shotgun - M45 TS

    This special-purpose weapon is used in any situation where range of engagement is limited, over-penetration is not desirable, but maximum stopping power is required.
  • Magnum - M6G Pistol

    Kills: 1,402 | Deaths: 660

    Magnum - M6G Pistol

    The standard sidearm of all UNSC personnel, highly regarded for its ruggedness and reliability. Several variants are issued with the smart-linked KFA-2 x2 scope.
  • Energy Sword - T1 EW/S

    Kills: 1,129 | Deaths: 855

    Energy Sword - T1 EW/S

    This weapon consists of a grip that contains an energy storage/generation device and the blade projector and, when activated a blade composed of plasma stabilized within an energy field.
  • Melee

    Kills: 783 | Deaths: 511

    Melee

    Not the face!
  • Assault Rifle - MA37 ICWS

    Kills: 391 | Deaths: 235

    Assault Rifle - MA37 ICWS

    Gas operated, fully-automatic rifle capable of sustained fire. It is most accurate when fired in short, controlled bursts and otherwise ferociously powerful at close range.
  • Sniper Rifle - SRS99

    Kills: 286 | Deaths: 356

    Sniper Rifle - SRS99

    The SRS first entered service with the Army in 2460; because of its modularity and ongoing manufacturer support the SRS99 was adopted by all branches in 2521.

Victory!

Games:####

% of Total:##%

ESRB Halo Reach