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Field MarshallNext: Hero  (3153 of 700000)

  • Campaign

    Campaign Progress
  • Co-op

    Coop Campaign Progress
  • Arena

    Arena Season 46

    The Arena

    Not Qualified Yet

    Last Season:

Career Stats: Summary

Games Played:

  • 1,570
  • Playtime7d 19h 8m
  • Kills13,942
  • Deaths16,921
  • Assists891
  • Kill/Death0.82
  • Kills/Game8.88
  • Deaths/Game10.78
  • Kills/Hour74.50
  • Deaths/Hour90.42
  • Medals18,748
  • Medals/Game11.94
  • Medals/Hour100.18
view all competitive medals
Competitive Top Medals
  • Killionaire

    1

    Killionaire

    Killionaire
    Kill 10 opponents in the blink of an eye.

    Total:1

    Per Game:0.0006

  • Killpocalypse

    1

    Killpocalypse

    Killpocalypse
    Kill 9 opponents in the blink of an eye.

    Total:1

    Per Game:0.0006

  • Killtastrophe

    2

    Killtastrophe

    Killtastrophe
    Kill 8 opponents in the blink of an eye.

    Total:2

    Per Game:0.0013

  • Running Riot

    5

    Running Riot

    Running Riot
    Kill 15 opponents in a row without dying.

    Total:5

    Per Game:0.0032

  • Killing Frenzy

    42

    Killing Frenzy

    Killing Frenzy
    Kill 10 opponents in a row without dying.

    Total:42

    Per Game:0.0268

  • Sword Spree

    9

    Sword Spree

    Sword Spree
    Kill 5 opponents with the Energy Sword without dying.

    Total:9

    Per Game:0.0057

  • Shotgun Spree

    171

    Shotgun Spree

    Shotgun Spree
    Kill 5 opponents with the shotgun without dying.

    Total:171

    Per Game:0.1089

view all competitive weapons
Competitive Top Weapons
  • DMR - M392

    Kills: 3,328 | Deaths: 4,422

    DMR - M392

    Although it saw more widespread use throughout all branches of the UNSC prior to 2548, it has since been superseded in use by the BR55 in all branches but the Army.
  • Shotgun - M45 TS

    Kills: 2,863 | Deaths: 3,063

    Shotgun - M45 TS

    This special-purpose weapon is used in any situation where range of engagement is limited, over-penetration is not desirable, but maximum stopping power is required.
  • Energy Sword - T1 EW/S

    Kills: 2,074 | Deaths: 1,845

    Energy Sword - T1 EW/S

    This weapon consists of a grip that contains an energy storage/generation device and the blade projector and, when activated a blade composed of plasma stabilized within an energy field.
  • Magnum - M6G Pistol

    Kills: 1,428 | Deaths: 2,065

    Magnum - M6G Pistol

    The standard sidearm of all UNSC personnel, highly regarded for its ruggedness and reliability. Several variants are issued with the smart-linked KFA-2 x2 scope.
  • Melee

    Kills: 1,321 | Deaths: 1,422

    Melee

    Not the face!
  • Gravity Hammer - T2 EW/H

    Kills: 1,310 | Deaths: 1,596

    Gravity Hammer - T2 EW/H

    A field generator, which is located in the head, emits a kinetic pulse (~4.5 meters). The exact mechanism by which it functions is currently under investigation.

Victory!

Games:####

% of Total:##%

ESRB Halo Reach